![]() ![]() New World Computing was dedicated to giving their fans what they wanted, and it shows. No time was wasted - Heroes of Might and Magic II followed a year later, quickly selling out in all stores which pressured retailers to reorder the product. The first instalment came out in 1995 to a very warm reception from the gaming press and sold enough units to warrant a part two. ![]() With the “throw ’em up against the wall and see what sticks” philosophy, New World Computing got something that stuck: Heroes of Might and Magic. Its success inspired New World Computing to create various spin-offs of Might and Magic: Crusaders of Might and Magic, Legends of Might and Magic, Warriors of Might and Magic and, most notably of Might and Magic, Heroes of Might and Magic. Sequels followed, and by 1999 Might and Magic series sold over 4 million copies. The first Might and Magic game came out in 1986 to critical acclaim, partly thanks to first-person 3D graphics and a Dungeons & Dragons inspired party system. It all started with a brilliant RPG series called Might and Magic, created by Jon Van Caneghem of New World Computing.
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